The theme tune is 128 notes long; each note is the same duration. The tune repeats infinitely, with no break between the end of the tune and restarting it from the top.
5FE8 [ 0] 16 22
[ 1] 1D 26
[ 2] 22 29
[ 3] 25 2E
[ 4] 14 24
[ 5] 1F 27
[ 6] 20 29
[ 7] 27 30
5FF8 [ 8] 12 2A
[ 9] 12 2C
[ 10] 1E 2E
[ 11] 12 31
[ 12] 20 2C
[ 13] 33 37
[ 14] 21 2D
[ 15] 31 35
6008 [ 16] 16 22
[ 17] 16 2E
[ 18] 16 1D
[ 19] 16 24
[ 20] 14 20
[ 21] 14 30
[ 22] 14 24
[ 23] 14 20
6018 [ 24] 16 22
[ 25] 16 2E
[ 26] 16 1D
[ 27] 16 24
[ 28] 1E 2A
[ 29] 1E 3A
[ 30] 1E 2E
[ 31] 1E 2A
6028 [ 32] 14 2C
[ 33] 14 2C
[ 34] 14 1B
[ 35] 14 22
[ 36] 1C 28
[ 37] 1C 38
[ 38] 1C 2C
[ 39] 1C 28
6038 [ 40] 11 1D
[ 41] 29 2D
[ 42] 11 1F
[ 43] 29 2E
[ 44] 0F 27
[ 45] 0F 27
[ 46] 16 33
[ 47] 16 27
6048 [ 48] 16 2E
[ 49] 16 2E
[ 50] 16 2E
[ 51] 16 2E
[ 52] 22 2E
[ 53] 22 2E
[ 54] 16 2E
[ 55] 16 2E
6058 [ 56] 14 2E
[ 57] 14 2E
[ 58] 14 2E
[ 59] 14 2E
[ 60] 20 2E
[ 61] 20 2E
[ 62] 14 2E
[ 63] 14 2E
6068 [ 64] 16 2E
[ 65] 32 2E
[ 66] 16 2E
[ 67] 33 2E
[ 68] 22 2E
[ 69] 32 2E
[ 70] 16 2E
[ 71] 33 2E
6078 [ 72] 14 2E
[ 73] 32 2E
[ 74] 14 2E
[ 75] 33 2E
[ 76] 20 2C
[ 77] 30 2C
[ 78] 14 2C
[ 79] 31 2C
6088 [ 80] 16 2E
[ 81] 16 3A
[ 82] 16 2E
[ 83] 35 38
[ 84] 22 2E
[ 85] 22 37
[ 86] 16 2E
[ 87] 31 35
6098 [ 88] 14 2C
[ 89] 14 38
[ 90] 14 2C
[ 91] 14 38
[ 92] 20 2C
[ 93] 20 33
[ 94] 14 2C
[ 95] 14 38
60A8 [ 96] 16 2E
[ 97] 32 2E
[ 98] 16 2E
[ 99] 33 2E
[100] 22 2E
[101] 32 2E
[102] 16 2E
[103] 33 2E
60B8 [104] 14 2E
[105] 32 2E
[106] 14 2E
[107] 33 2E
[108] 20 2C
[109] 30 2C
[110] 14 2C
[111] 31 2C
60C8 [112] 2E 32
[113] 29 2E
[114] 26 29
[115] 22 26
[116] 2C 30
[117] 27 2C
[118] 24 27
[119] 14 20
60D8 [120] 35 32
[121] 32 2E
[122] 2E 29
[123] 29 26
[124] 27 30
[125] 24 2C
[126] 20 27
[127] 14 20
The sound is approximately described by the following code; basically the frequency decreases with time. Note that if the player finishes with 208 seconds or more remaining, the sound will "wrap around" from its low pitch back to a high pitch again.
z = $D0
for y = caveSecondsRemaining downto 0 {
z--;
for x = 15 downto 1 {
frequency = (z - (x*2)) * 256
play note for 1 ms
}
}
Item Hex Decimal Hz MIDI ---- ----- ----- -------- ---- [0A] $02DC = 732 44.6 Hz 29 [0B] $030A = 778 47.4 Hz 30 [0C] $033A = 826 50.4 Hz 31 [0D] $036C = 876 53.4 Hz 32 [0E] $03A0 = 928 56.6 Hz 33 [0F] $03D2 = 978 59.6 Hz 34 [10] $0412 = 1042 63.5 Hz 35 [11] $044C = 1100 67.1 Hz 36 [12] $0492 = 1170 71.3 Hz 37 [13] $04D6 = 1238 75.5 Hz 38 [14] $0520 = 1312 80.0 Hz 39 [15] $056E = 1390 84.7 Hz 40 [16] $05B8 = 1464 89.3 Hz 41 [17] $0614 = 1556 94.9 Hz 42 [18] $0674 = 1652 100.7 Hz 43 [19] $06D8 = 1752 106.8 Hz 44 [1A] $0740 = 1856 113.2 Hz 45 [1B] $07A4 = 1956 119.3 Hz 46 [1C] $0824 = 2084 127.1 Hz 47 [1D] $0898 = 2200 134.1 Hz 48 [1E] $0924 = 2340 142.7 Hz 49 [1F] $09AC = 2476 151.0 Hz 50 [20] $0A40 = 2624 160.0 Hz 51 [21] $0ADC = 2780 169.5 Hz 52 [22] $0B70 = 2928 178.5 Hz 53 [23] $0C28 = 3112 189.7 Hz 54 [24] $0CE8 = 3304 201.4 Hz 55 [25] $0DB0 = 3504 213.6 Hz 56 [26] $0E80 = 3712 226.3 Hz 57 [27] $0F48 = 3912 238.5 Hz 58 [28] $1048 = 4168 254.1 Hz 59 [29] $1130 = 4400 268.3 Hz 60 [2A] $1248 = 4680 285.3 Hz 61 [2B] $1358 = 4952 301.9 Hz 62 [2C] $1480 = 5248 320.0 Hz 63 [2D] $15B8 = 5560 339.0 Hz 64 [2E] $16E0 = 5856 357.0 Hz 65 [2F] $1850 = 6224 379.5 Hz 66 [30] $19D0 = 6608 402.9 Hz 67 [31] $1B60 = 7008 427.3 Hz 68 [32] $1D00 = 7424 452.6 Hz 69 [33] $1E90 = 7824 477.0 Hz 70 [34] $2090 = 8336 508.2 Hz 71 [35] $2260 = 8800 536.5 Hz 72 [36] $2490 = 9360 570.7 Hz 73 [37] $26B0 = 9904 603.8 Hz 74 [38] $2900 = 10496 639.9 Hz 75 [39] $2B70 = 11120 678.0 Hz 76 [3A] $2DC0 = 11712 714.1 Hz 77